//-----------------------------------------------------------------------------
//
// Copyright 1993-1996 id Software
// Copyright 1999-2016 Randy Heit
// Copyright 2016 Magnus Norddahl
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program.  If not, see http://www.gnu.org/licenses/
//
//-----------------------------------------------------------------------------
//

#pragma once

#include "swrenderer/viewport/r_spandrawer.h"

namespace swrenderer
{
	class RenderThread;
	
	class RenderFogBoundary
	{
	public:
		void Render(RenderThread *thread, int x1, int x2, const short* uclip, const short* dclip, const ProjectedWallLight &wallLight);

	private:
		void RenderSection(RenderThread *thread, int y, int y2, int x1);

		short spanend[MAXHEIGHT];
		SpanDrawerArgs drawerargs;
	};
}
