diff --git a/src/p_pspr.cpp b/src/p_pspr.cpp index 414b414d5..7e36d22fe 100644 --- a/src/p_pspr.cpp +++ b/src/p_pspr.cpp @@ -125,17 +125,6 @@ void P_SetPsprite (player_t *player, int position, FState *state, bool nofunctio if (sv_fastweapons == 2 && position == ps_weapon) psp->tics = state->ActionFunc == NULL ? 0 : 1; - else if (sv_fastweapons >= 4 && position == ps_weapon) - { - if(state->ActionFunc == NULL) - { - psp->tics = 0; - } - else - { - psp->tics = (state->GetTics() != 0); - } - } else if (sv_fastweapons == 3) psp->tics = (state->GetTics() != 0); else if (sv_fastweapons)