From 09733d808348ebc4d2e70be59cb86af60483862e Mon Sep 17 00:00:00 2001 From: MajorCooke Date: Wed, 20 Jan 2016 18:50:30 -0600 Subject: [PATCH] - Don't set both self and pointer's z to spotz when teleporting. --- src/thingdef/thingdef_codeptr.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/src/thingdef/thingdef_codeptr.cpp b/src/thingdef/thingdef_codeptr.cpp index 6a33bf595..e9d85686b 100644 --- a/src/thingdef/thingdef_codeptr.cpp +++ b/src/thingdef/thingdef_codeptr.cpp @@ -4380,7 +4380,6 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_Teleport) } ref->SetZ((flags & TF_USESPOTZ) ? spot->Z() : ref->floorz, false); - self->SetZ((flags & TF_USESPOTZ) ? spot->Z() : self->floorz, false); if (!(flags & TF_KEEPANGLE)) ref->angle = spot->angle;