diff --git a/src/gl/scene/gl_portal.cpp b/src/gl/scene/gl_portal.cpp index 74af305c3..50b7fc9bb 100644 --- a/src/gl/scene/gl_portal.cpp +++ b/src/gl/scene/gl_portal.cpp @@ -661,7 +661,6 @@ void GLSkyboxPortal::DrawContents() GLRenderer->mViewActor = origin; - validcount++; inskybox = true; GLRenderer->SetupView(ViewPos.X, ViewPos.Y, ViewPos.Z, ViewAngle, !!(MirrorFlag & 1), !!(PlaneMirrorFlag & 1)); GLRenderer->SetViewArea(); @@ -755,9 +754,6 @@ void GLSectorStackPortal::DrawContents() ViewPos += origin->mDisplacement; GLRenderer->mViewActor = NULL; - - validcount++; - // avoid recursions! if (origin->plane != -1) instack[origin->plane]++; @@ -803,8 +799,6 @@ void GLPlaneMirrorPortal::DrawContents() PlaneMirrorMode = origin->fC() < 0 ? -1 : 1; r_showviewer = true; - validcount++; - PlaneMirrorFlag++; GLRenderer->SetupView(ViewPos.X, ViewPos.Y, ViewPos.Z, ViewAngle, !!(MirrorFlag&1), !!(PlaneMirrorFlag&1)); ClearClipper(); @@ -916,8 +910,6 @@ void GLMirrorPortal::DrawContents() GLRenderer->mViewActor = NULL; r_showviewer = true; - validcount++; - MirrorFlag++; GLRenderer->SetupView(ViewPos.X, ViewPos.Y, ViewPos.Z, ViewAngle, !!(MirrorFlag&1), !!(PlaneMirrorFlag&1)); @@ -1028,7 +1020,6 @@ void GLLineToLinePortal::DrawContents() } GLRenderer->mViewActor = NULL; - validcount++; GLRenderer->SetupView(ViewPos.X, ViewPos.Y, ViewPos.Z, ViewAngle, !!(MirrorFlag&1), !!(PlaneMirrorFlag&1)); ClearClipper(); diff --git a/src/gl/scene/gl_scene.cpp b/src/gl/scene/gl_scene.cpp index acb8416a4..9c2f6505c 100644 --- a/src/gl/scene/gl_scene.cpp +++ b/src/gl/scene/gl_scene.cpp @@ -306,6 +306,7 @@ void FGLRenderer::CreateScene() gl_spriteindex=0; Bsp.Clock(); R_SetView(); + validcount++; // used for processing sidedefs only once by the renderer. gl_RenderBSPNode (nodes + numnodes - 1); Bsp.Unclock();