From 0c3aab794f4e40882ddcdee874caddd704fd07cf Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Sun, 15 Jan 2017 12:17:48 +0100 Subject: [PATCH] - corrections to license file. --- docs/licenses/README.TXT | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/docs/licenses/README.TXT b/docs/licenses/README.TXT index f60796436..cef723395 100644 --- a/docs/licenses/README.TXT +++ b/docs/licenses/README.TXT @@ -1,11 +1,14 @@ The original Doom source code was released by id Software under the Doom Source Code License. See doomlic.txt. -Parts of the renderer use code from the BUILD engine by Ken Silverman. -See buildlic.txt. +Parts of the voxel code in the software renderer use code from the +BUILD engine by Ken Silverman. See buildlic.txt. The majority of original code uses a BSD-like lincese. See bsd.txt. +The OpenGL renderer is released under the LGPL v3, except some bits +of code that were inherited fro ZDoomGL. + This software is based in part on the work of the Independent JPEG Group. This software uses the 'zlib' general purpose compression library by