diff --git a/src/thingdef/thingdef_codeptr.cpp b/src/thingdef/thingdef_codeptr.cpp index 5c6198d46..36f9b6c39 100644 --- a/src/thingdef/thingdef_codeptr.cpp +++ b/src/thingdef/thingdef_codeptr.cpp @@ -6125,7 +6125,6 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_FaceVelocity) fixed_t current = mobj->pitch; const FVector2 velocity(mobj->velx, mobj->vely); const fixed_t pitch = R_PointToAngle2(0, 0, (fixed_t)velocity.Length(), -mobj->velz); - fixedvec2 test; if (pitchlimit > 0) { // [MC] angle_t for pitchlimit was required because otherwise