From 121db8fd37599c519f192fa3c36863620ace23d9 Mon Sep 17 00:00:00 2001 From: Blue-Shadow Date: Wed, 20 Jul 2016 06:34:06 +0300 Subject: [PATCH] Fixed: The player failed to unmorph upon resurrection This happened if the morphing was triggered by a PowerMorph power-up. --- src/m_cheat.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/m_cheat.cpp b/src/m_cheat.cpp index 6b2f4f595..e78174a55 100644 --- a/src/m_cheat.cpp +++ b/src/m_cheat.cpp @@ -348,7 +348,7 @@ void cht_DoCheat (player_t *player, int cheat) P_SetPsprite(player, PSP_WEAPON, player->ReadyWeapon->GetUpState()); } - if (player->morphTics > 0) + if (player->morphTics) { P_UndoPlayerMorph(player, player); }