From 14ce0f4605fb46938fe79c273c12b9725f9cd14e Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Sun, 19 Apr 2020 12:37:50 +0200 Subject: [PATCH] - deleted unused variable. --- src/menu/loadsavemenu.cpp | 2 -- src/menu/menu.h | 1 - 2 files changed, 3 deletions(-) diff --git a/src/menu/loadsavemenu.cpp b/src/menu/loadsavemenu.cpp index 6811ef4b8..25bc4b16b 100644 --- a/src/menu/loadsavemenu.cpp +++ b/src/menu/loadsavemenu.cpp @@ -504,7 +504,6 @@ unsigned FSavegameManager::ExtractSaveData(int index) { delete SavePic; SavePic = nullptr; - SavePicData.Clear(); } } } @@ -536,7 +535,6 @@ void FSavegameManager::UnloadSaveData() SaveCommentString = ""; SavePic = nullptr; - SavePicData.Clear(); } DEFINE_ACTION_FUNCTION(FSavegameManager, UnloadSaveData) diff --git a/src/menu/menu.h b/src/menu/menu.h index 98fd2addb..ce17a188b 100644 --- a/src/menu/menu.h +++ b/src/menu/menu.h @@ -72,7 +72,6 @@ private: FSaveGameNode NewSaveNode; int LastSaved = -1; int LastAccessed = -1; - TArray SavePicData; FTexture *SavePic = nullptr; public: