From 17286a6d19aaa3df13b928f21529c1ff5b18ead5 Mon Sep 17 00:00:00 2001 From: nashmuhandes Date: Tue, 3 Oct 2023 18:30:44 +0800 Subject: [PATCH] Fixed wrong type for the sun color in the UDMF specs --- specs/udmf_zdoom.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/specs/udmf_zdoom.txt b/specs/udmf_zdoom.txt index ac5ad8eb3..623f0a57f 100644 --- a/specs/udmf_zdoom.txt +++ b/specs/udmf_zdoom.txt @@ -369,7 +369,7 @@ Note: All fields default to false unless mentioned otherwise. floatbobphase = ; // Sets the thing's floatbobphase. Valid phase values are 0-63. Default = -1 (use actor class default). lm_sampledist = ; // ZDRay lightmap sample distance for the entire map. Defines the map units each lightmap texel covers. Must be in powers of two. Default = 16 - lm_suncolor = ; // ZDRay lightmap sun color in hex. Default: "FFFFFF" + lm_suncolor = ; // ZDRay lightmap sun color. Default: 16777215 * Note about arg0str