From 17ab63a39fc25026ada72b79047edb2cceee07e2 Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Fri, 14 Jan 2011 09:43:03 +0000 Subject: [PATCH] - fixed: The Skin initialization code did not NULL the Voxel pointer in its sprite definitions. SVN r3103 (trunk) --- src/r_things.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/r_things.cpp b/src/r_things.cpp index 5243b1c83..c5b58929b 100644 --- a/src/r_things.cpp +++ b/src/r_things.cpp @@ -1114,6 +1114,7 @@ void R_InitSkins (void) for (k = 0; k < MAX_SPRITE_FRAMES; ++k) { sprtemp[k].Flip = 0; + sprtemp[k].Voxel = NULL; } maxframe = -1;