From 1a5f0fd40af3dc66836f966eb10360d8fa1c32d6 Mon Sep 17 00:00:00 2001 From: Magnus Norddahl Date: Sat, 13 Feb 2021 18:18:15 +0100 Subject: [PATCH] Fix Additive Shaded renderstyle for UDMF things bugged --- src/rendering/swrenderer/things/r_sprite.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/src/rendering/swrenderer/things/r_sprite.cpp b/src/rendering/swrenderer/things/r_sprite.cpp index c3f4c0532..2a7722a58 100644 --- a/src/rendering/swrenderer/things/r_sprite.cpp +++ b/src/rendering/swrenderer/things/r_sprite.cpp @@ -276,7 +276,6 @@ namespace swrenderer ProjectedWallLight mlight; mlight.SetSpriteLight(); - drawerargs.SetBaseColormap(Light.BaseColormap); drawerargs.DrawMasked(thread, gzt - floorclip, SpriteScale, renderflags & RF_XFLIP, renderflags & RF_YFLIP, wallc, x1, x2, mlight, pic, portalfloorclip, mceilingclip, RenderStyle); } }