From 27eb78f4374a431e5181564fdec9f923c4e89bc1 Mon Sep 17 00:00:00 2001 From: Boondorl Date: Sat, 27 Apr 2024 18:43:04 -0400 Subject: [PATCH] Fixed weapon slots not resetting on unmorph Important for any morphed pawns that set custom weapon slots. --- wadsrc/static/zscript/actors/player/player_morph.zs | 1 + 1 file changed, 1 insertion(+) diff --git a/wadsrc/static/zscript/actors/player/player_morph.zs b/wadsrc/static/zscript/actors/player/player_morph.zs index ff84246a1..25858dd7c 100644 --- a/wadsrc/static/zscript/actors/player/player_morph.zs +++ b/wadsrc/static/zscript/actors/player/player_morph.zs @@ -323,6 +323,7 @@ extend class PlayerPawn if (level2) level2.Destroy(); + WeaponSlots.SetupWeaponSlots(alt); let morphWeap = p.ReadyWeapon; if (premorphWeap) {