From 3239a9eaa64dc21d3373607f01044eda8e49ebf1 Mon Sep 17 00:00:00 2001 From: "alexey.lysiuk" Date: Sat, 7 Apr 2018 12:43:10 +0300 Subject: [PATCH] Added loading of ZSDF lumps by full paths https://forum.zdoom.org/viewtopic.php?t=60139 --- src/p_conversation.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/p_conversation.cpp b/src/p_conversation.cpp index 401541e24..1e5d306b9 100644 --- a/src/p_conversation.cpp +++ b/src/p_conversation.cpp @@ -227,8 +227,10 @@ void P_LoadStrifeConversations (MapData *map, const char *mapname) bool LoadScriptFile (const char *name, bool include, int type) { int lumpnum = Wads.CheckNumForName (name); + const bool found = lumpnum >= 0 + || (lumpnum = Wads.CheckNumForFullName (name)) >= 0; - if (lumpnum < 0) + if (!found) { return false; }