From 331f3d85d61fb52c571afbdb9f76a8da8a834ca4 Mon Sep 17 00:00:00 2001 From: "alexey.lysiuk" Date: Thu, 30 Apr 2020 16:26:12 +0300 Subject: [PATCH] - fixed secondary ammo display in strife status bar https://forum.zdoom.org/viewtopic.php?t=68315 --- wadsrc/static/zscript/ui/statusbar/strife_sbar.zs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/wadsrc/static/zscript/ui/statusbar/strife_sbar.zs b/wadsrc/static/zscript/ui/statusbar/strife_sbar.zs index 79fc0ada4..912effbb4 100644 --- a/wadsrc/static/zscript/ui/statusbar/strife_sbar.zs +++ b/wadsrc/static/zscript/ui/statusbar/strife_sbar.zs @@ -353,8 +353,8 @@ class StrifeStatusBar : BaseStatusBar if (ammo2 != NULL && ammo1!=ammo2) { // Draw secondary ammo just above the primary ammo - DrawString(mGrnFont, FormatNumber(ammo1.Amount, 3), (-23, -48)); - DrawInventoryIcon(ammo1, (-14, -55)); + DrawString(mGrnFont, FormatNumber(ammo2.Amount, 3), (-23, -48)); + DrawInventoryIcon(ammo2, (-14, -55)); } }