From 386c2e93abf89a02d4483ab5dfb290cc4e13d306 Mon Sep 17 00:00:00 2001 From: Randy Heit Date: Thu, 29 Mar 2012 04:33:37 +0000 Subject: [PATCH] - Restore randomization of monster respawn times accidentally taken out in r3485. SVN r3488 (trunk) --- src/p_mobj.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/p_mobj.cpp b/src/p_mobj.cpp index ef5abb8e0..58b9e9133 100644 --- a/src/p_mobj.cpp +++ b/src/p_mobj.cpp @@ -3354,8 +3354,8 @@ void AActor::Tick () if (level.time & 31) return; -// if (pr_nightmarerespawn() > 4) -// return; + if (pr_nightmarerespawn() > 4) + return; P_NightmareRespawn (this); }