From 3b3acebafa7ba20f67ded106e5e36c318d6ba1d6 Mon Sep 17 00:00:00 2001 From: Marisa the Magician Date: Sun, 21 Sep 2025 18:49:00 +0200 Subject: [PATCH] Updated README with some details on why this fork is happening. --- README.md | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 9183064cd..a308bfa3b 100644 --- a/README.md +++ b/README.md @@ -4,9 +4,13 @@ VKDoom is a source port based on the DOOM engine with a focus on Vulkan and mode Please see license files for individual contributor licenses. +**Addendum by [Marisa](https://github.com/OrdinaryMagician)**: This fork is a continuation of the original VKDoom by dpJudas et al, as it's been officially abandoned. At the moment, only some bug fixes will be happening *(both by yours truly and sparingly merged from upstream GZDoom when needed)*, but I do have some ideas here and there, maybe some additional features too while I'm at it. Any volunteers to help along are welcome, of course. + ### Releases -We do not have any official release of VKDoom yet. You can however download a binary build of the latest master branch commit at https://github.com/dpjudas/VkDoom/releases/tag/nightly +~~We do not have any official release of VKDoom yet. You can however download a binary build of the latest master branch commit at https://github.com/dpjudas/VkDoom/releases/tag/nightly~~ + +This fork currently doesn't do autobuilds, but do stay tuned. ### Build Guide @@ -26,7 +30,7 @@ For Mac, the following project is recommended, as it contains all the dependenci After you have the packages installed, `cd` into your projects directory, and do the following to clone: ```sh -git clone https://github.com/dpjudas/VkDoom +git clone https://github.com/OrdinaryMagician/VkDoom_m VkDoom ``` Afterwards, `cd` into it