diff --git a/src/gl/scene/gl_decal.cpp b/src/gl/scene/gl_decal.cpp index c938e9043..7cc766cd0 100644 --- a/src/gl/scene/gl_decal.cpp +++ b/src/gl/scene/gl_decal.cpp @@ -305,7 +305,7 @@ void GLWall::DrawDecal(DBaseDecal *decal) // alpha color only has an effect when using an alpha texture. if (decal->RenderStyle.Flags & STYLEF_RedIsAlpha) { - gl_RenderState.SetObjectColor(decal->AlphaColor); + gl_RenderState.SetObjectColor(decal->AlphaColor|0xff000000); } gl_SetColor(light, rel, p, a);