From 44623daafe442bc1edf7b2d825dad3e5fe4c5532 Mon Sep 17 00:00:00 2001 From: Major Cooke Date: Mon, 28 Aug 2023 12:20:07 -0500 Subject: [PATCH] Fixed wrong pointer being used in PlayerFinishLevel, causing wrong inventory items to be destroyed. --- wadsrc/static/zscript/actors/player/player.zs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/wadsrc/static/zscript/actors/player/player.zs b/wadsrc/static/zscript/actors/player/player.zs index 5f6d0f616..e103bcd5f 100644 --- a/wadsrc/static/zscript/actors/player/player.zs +++ b/wadsrc/static/zscript/actors/player/player.zs @@ -2111,7 +2111,7 @@ class PlayerPawn : Actor let it = toDelete[i]; if (!it.bDestroyed) { - item.DepleteOrDestroy(); + it.DepleteOrDestroy(); } } }