From 46d6a5dfd019d1d29cf7321682cc2276417fdde0 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Ricardo=20Lu=C3=ADs=20Vaz=20Silva?= Date: Sat, 22 Feb 2025 02:26:55 -0300 Subject: [PATCH] =?UTF-8?q?fix=20=F0=9F=98=93?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- wadsrc/static/shaders/scene/lightmodel_specular.glsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/wadsrc/static/shaders/scene/lightmodel_specular.glsl b/wadsrc/static/shaders/scene/lightmodel_specular.glsl index 1b98fb2d5..61f256914 100644 --- a/wadsrc/static/shaders/scene/lightmodel_specular.glsl +++ b/wadsrc/static/shaders/scene/lightmodel_specular.glsl @@ -74,7 +74,7 @@ vec3 ProcessMaterialLight(Material material, vec3 color) dynlight.rgb = clamp(color + desaturate(dynlight).rgb, 0.0, 1.4); specular.rgb = clamp(desaturate(specular).rgb, 0.0, 1.4); } - #elifdef(LIGHT_BLEND_COLORED_CLAMP) + #uelifdef(LIGHT_BLEND_COLORED_CLAMP) { dynlight.rgb = color + desaturate(dynlight).rgb; specular.rgb = desaturate(specular).rgb;