From 4a3f7e8dd55a1439358a63e4f0b38fc7f4287ebe Mon Sep 17 00:00:00 2001 From: Magnus Norddahl Date: Mon, 16 Apr 2018 01:15:55 +0200 Subject: [PATCH] - fix missing fuzz initialization in softpoly --- src/polyrenderer/poly_renderer.cpp | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/src/polyrenderer/poly_renderer.cpp b/src/polyrenderer/poly_renderer.cpp index 4eb6c5b0e..f660f9764 100644 --- a/src/polyrenderer/poly_renderer.cpp +++ b/src/polyrenderer/poly_renderer.cpp @@ -127,6 +127,13 @@ void PolyRenderer::RenderActorView(AActor *actor, bool dontmaplines) P_FindParticleSubsectors(); PO_LinkToSubsectors(); + static bool firstcall = true; + if (firstcall) + { + swrenderer::R_InitFuzzTable(RenderTarget->GetPitch()); + firstcall = false; + } + swrenderer::R_UpdateFuzzPosFrameStart(); if (APART(R_OldBlend)) NormalLight.Maps = realcolormaps.Maps;