diff --git a/src/playsim/p_maputl.cpp b/src/playsim/p_maputl.cpp index 6cd8de850..4f3af3c85 100644 --- a/src/playsim/p_maputl.cpp +++ b/src/playsim/p_maputl.cpp @@ -1848,6 +1848,7 @@ AActor *P_RoughMonsterSearch(AActor *mo, int distance, bool onlyseekable, bool f { BlockCheckInfo info; info.onlyseekable = onlyseekable; + info.fov = fov; if ((info.frontonly = frontonly)) { info.frontline.x = mo->X();