diff --git a/src/p_enemy.cpp b/src/p_enemy.cpp index 3b0e16a3c..46104ad18 100644 --- a/src/p_enemy.cpp +++ b/src/p_enemy.cpp @@ -540,7 +540,7 @@ bool P_Move (AActor *actor) !((actor->flags & MF_NOGRAVITY) || (actor->flags6 & MF6_CANJUMP)) && actor->z > actor->floorz && !(actor->flags2 & MF2_ONMOBJ)) { - if (0 && actor->z <= actor->floorz + actor->MaxStepHeight) + if (actor->z <= actor->floorz + actor->MaxStepHeight) { fixed_t savedz = actor->z; actor->z = actor->floorz;