From 53be21eb5874bdb5644d3f98993bd801da3ea78a Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Sun, 30 Dec 2018 08:40:04 +0100 Subject: [PATCH] - added missing return in P_RemoveThing. --- src/p_things.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/p_things.cpp b/src/p_things.cpp index 203230845..46d110e67 100644 --- a/src/p_things.cpp +++ b/src/p_things.cpp @@ -423,7 +423,7 @@ void P_RemoveThing(AActor * actor) if (actor->player == NULL || actor != actor->player->mo) { // Don't also remove owned inventory items - if (!actor->IsMapActor()) + if (!actor->IsMapActor()) return; // be friendly to the level statistics. ;) actor->ClearCounters();