From 54ad3433b1880291a02b9d71a16e99ee46dec2dd Mon Sep 17 00:00:00 2001 From: Emile Belanger Date: Sun, 21 Nov 2021 12:01:42 +0000 Subject: [PATCH] GLES: Load default shader if we try to load user shader to avoid crash --- src/common/rendering/gles/gles_shader.h | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/common/rendering/gles/gles_shader.h b/src/common/rendering/gles/gles_shader.h index 66fcb1ebd..b9c98fb6e 100644 --- a/src/common/rendering/gles/gles_shader.h +++ b/src/common/rendering/gles/gles_shader.h @@ -480,7 +480,10 @@ public: { return mMaterialShaders[eff]; } - return NULL; + else // This can happen if we try and active a user shader which is not loaded, so return default shader so it does not crash + { + return mMaterialShaders[0]; + } } };