From 5afbe8ca007093f7cb6525b5300e4a5436d596ef Mon Sep 17 00:00:00 2001 From: Xaser Acheron Date: Wed, 9 Sep 2015 18:54:49 -0500 Subject: [PATCH] Fixed compiler warning for FPF_NOAUTOAIM flag check --- src/thingdef/thingdef_codeptr.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/thingdef/thingdef_codeptr.cpp b/src/thingdef/thingdef_codeptr.cpp index 5cc54a247..dab68867b 100644 --- a/src/thingdef/thingdef_codeptr.cpp +++ b/src/thingdef/thingdef_codeptr.cpp @@ -1359,7 +1359,7 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_FireCustomMissile) // Temporarily adjusts the pitch fixed_t SavedPlayerPitch = self->pitch; self->pitch -= pitch; - AActor * misl=P_SpawnPlayerMissile (self, x, y, z, ti, shootangle, &linetarget, NULL, false, Flags & FPF_NOAUTOAIM); + AActor * misl=P_SpawnPlayerMissile (self, x, y, z, ti, shootangle, &linetarget, NULL, false, (Flags & FPF_NOAUTOAIM) != 0); self->pitch = SavedPlayerPitch; // automatic handling of seeker missiles