From 5b2dad99a7196588dcfdb0b73232d68fb96c965f Mon Sep 17 00:00:00 2001 From: Magnus Norddahl Date: Fri, 22 Sep 2023 11:32:20 +0200 Subject: [PATCH] Disable moving lights for now as that's what caused the FPS drop for lm_always_update --- src/rendering/hwrenderer/scene/hw_drawinfo.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/rendering/hwrenderer/scene/hw_drawinfo.cpp b/src/rendering/hwrenderer/scene/hw_drawinfo.cpp index eb8187603..8532b889c 100644 --- a/src/rendering/hwrenderer/scene/hw_drawinfo.cpp +++ b/src/rendering/hwrenderer/scene/hw_drawinfo.cpp @@ -433,7 +433,7 @@ void HWDrawInfo::UpdateLightmaps() if (lm_always_update) // To do: this is stupid, but it lets us see the move for now! { - level.levelMesh->UpdateLightLists(); + //level.levelMesh->UpdateLightLists(); } screen->UpdateLightmaps(VisibleSurfaces);