From 660a45a0e07882f28b7261b563b593f50f2bd024 Mon Sep 17 00:00:00 2001 From: Magnus Norddahl Date: Thu, 13 Oct 2016 18:04:00 +0200 Subject: [PATCH] Add normals to decals --- src/gl/scene/gl_decal.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/gl/scene/gl_decal.cpp b/src/gl/scene/gl_decal.cpp index 651cb7aa9..7fb680f8e 100644 --- a/src/gl/scene/gl_decal.cpp +++ b/src/gl/scene/gl_decal.cpp @@ -316,6 +316,8 @@ void GLWall::DrawDecal(DBaseDecal *decal) gl_RenderState.SetFog(0,-1); } + gl_RenderState.SetNormal(glseg.Normal()); + FQuadDrawer qd; for (i = 0; i < 4; i++) {