diff --git a/src/g_level.cpp b/src/g_level.cpp index 5231baab5..13daf0741 100644 --- a/src/g_level.cpp +++ b/src/g_level.cpp @@ -1522,7 +1522,7 @@ void FLevelLocals::DoLoadLevel(const FString &nextmapname, int position, bool au // [Nash] allow modder control of autosaving - if (changeflags & CHANGELEVEL_NOAUTOSAVE) + if ((changeflags & CHANGELEVEL_NOAUTOSAVE) || (vkdflags & VKDLEVELFLAG_NOAUTOSAVEONENTER)) autosave = false; // [RH] Always save the game when entering a new