diff --git a/src/p_acs.cpp b/src/p_acs.cpp index f47b5b773..5c4749dec 100644 --- a/src/p_acs.cpp +++ b/src/p_acs.cpp @@ -5062,7 +5062,7 @@ static void SetActorAngle(AActor *activator, int tid, int angle, bool interpolat static void SetActorPitch(AActor *activator, int tid, int angle, bool interpolate) { - DAngle an = ACSToAngle(angle); + DAngle an = ACSToAngle(angle).Normalized180(); if (tid == 0) { if (activator != NULL)