diff --git a/src/common/startscreen/startscreen_strife.cpp b/src/common/startscreen/startscreen_strife.cpp index 5b1d48bf4..df5467f96 100644 --- a/src/common/startscreen/startscreen_strife.cpp +++ b/src/common/startscreen/startscreen_strife.cpp @@ -105,18 +105,10 @@ protected: FStrifeStartScreen::FStrifeStartScreen(int max_progress) : FStartScreen(max_progress) { - // at this point we do not have a working texture manager yet, so we have to do the lookup via the file system - - int startup_lump = fileSystem.CheckNumForName("STARTUP0"); - - if (startup_lump < 0) - { - I_Error("bad startscreen assets"); - } - StartupBitmap.Create(320, 200); - // Load the animated overlays. + // at this point we do not have a working texture manager yet, so we have to do the lookup via the file system + // Load the background and animated overlays. for (size_t i = 0; i < countof(StrifeStartupPicNames); ++i) { int lumpnum = fileSystem.CheckNumForName(StrifeStartupPicNames[i], FileSys::ns_graphics);