diff --git a/README.md b/README.md new file mode 100644 index 000000000..0a8bc960b --- /dev/null +++ b/README.md @@ -0,0 +1,22 @@ +# Welcome to GZDoom! + +[![Build Status](https://travis-ci.org/coelckers/gzdoom.svg?branch=master)](https://travis-ci.org/coelckers/gzdoom) + +## GZDoom is a modder-friendly OpenGL source port based on the DOOM engine + +Copyright (c) 1998-2018 ZDoom + GZDoom teams, and contributors + +Doom Source (c) 1997 id Software, Raven Software, and contributors + +Please see license files for individual contributor licenses + +Special thanks to Coraline of the 3DGE team for allowing us to use her README.md as a template for this one. + +### Licensed under the GPL v3 (or greater) +##### https://www.gnu.org/licenses/quick-guide-gplv3.en.html +--- + +## How to build GZDoom + +To build GZDoom, please see the [wiki](https://zdoom.org/wiki/) and see the "Programmer's Corner" on the bottom-right corner of the page to build for your plaform. +