From 896c73b1e5aa968e679ba102a4b40b1abcbef7e3 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Ricardo=20Lu=C3=ADs=20Vaz=20Silva?= Date: Tue, 1 Oct 2024 12:05:49 -0300 Subject: [PATCH] Fix compilation --- src/gamedata/umapinfo.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gamedata/umapinfo.cpp b/src/gamedata/umapinfo.cpp index d6a2c47ee..5582c29d4 100644 --- a/src/gamedata/umapinfo.cpp +++ b/src/gamedata/umapinfo.cpp @@ -460,7 +460,7 @@ void CommitUMapinfo(level_info_t *defaultinfo) if (map.enteranim[0]) levelinfo->EnterAnim = map.enteranim; if (map.exitanim[0]) levelinfo->ExitAnim = map.exitanim; levelinfo->broken_id24_levelnum = map.id24_levelnum; - Printf("%s: id24 levelnum = %d\n", map.MapName, map.id24_levelnum); + Printf("%s: id24 levelnum = %d\n", map.MapName.GetChars(), map.id24_levelnum); /* UMAPINFO's intermusic is for the text screen, not the summary. if (map.intermusic[0]) {