From 8ad4091b187d0ed4fb3c6ff825d28946a7472f29 Mon Sep 17 00:00:00 2001 From: MrRaveYard <29225776+MrRaveYard@users.noreply.github.com> Date: Sat, 9 Aug 2025 21:23:40 +0200 Subject: [PATCH] Fix VM dap debugging being always active --- src/d_main.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/d_main.cpp b/src/d_main.cpp index dc6ecfe0b..72621b1fa 100644 --- a/src/d_main.cpp +++ b/src/d_main.cpp @@ -3159,7 +3159,7 @@ static int FileSystemPrintf(FSMessageLevel level, const char* fmt, ...) static int D_InitGame(const FIWADInfo* iwad_info, std::vector& allwads, std::vector& pwads) { NetworkEntityManager::InitializeNetworkEntities(); - bool dap_debugging = vm_debug.get(); + bool dap_debugging = *vm_debug; if (Args->CheckValue("-debug") || dap_debugging) { dap_debugging = true;