From 8ebb555343149ac980636e5529371885d7f9e763 Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Sat, 16 Oct 2010 22:40:27 +0000 Subject: [PATCH] - fixed: Detection of MAP01 presence was wrong. SVN r2950 (trunk) --- src/d_main.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/d_main.cpp b/src/d_main.cpp index 75103e955..26954b564 100644 --- a/src/d_main.cpp +++ b/src/d_main.cpp @@ -1809,7 +1809,7 @@ static FString CheckGameInfo(TArray & pwads) static void SetMapxxFlag() { - int lump_name = Wads.CheckNumForName("MAP01", FWadCollection::IWAD_FILENUM); + int lump_name = Wads.CheckNumForName("MAP01", ns_global, FWadCollection::IWAD_FILENUM); int lump_wad = Wads.CheckNumForFullName("maps/map01.wad", FWadCollection::IWAD_FILENUM); int lump_map = Wads.CheckNumForFullName("maps/map01.map", FWadCollection::IWAD_FILENUM);