From 91a21e9cf1c14255e3304fef01b31d2e50676b20 Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Fri, 12 Jun 2020 16:43:27 +0200 Subject: [PATCH] - fixed: FGameTexture's GlowHeight was not initialized. --- src/common/textures/gametexture.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/common/textures/gametexture.h b/src/common/textures/gametexture.h index c624fa9f5..5f32e1fdb 100644 --- a/src/common/textures/gametexture.h +++ b/src/common/textures/gametexture.h @@ -103,7 +103,7 @@ class FGameTexture int flags = 0; uint8_t warped = 0; int8_t expandSprite = -1; - uint16_t GlowHeight; + uint16_t GlowHeight = 128; PalEntry GlowColor = 0; int16_t SkyOffset = 0;