From ab27d1dd3333475aa099f10b71ad9bb62a9deea4 Mon Sep 17 00:00:00 2001 From: Rachael Alexanderson Date: Mon, 7 Mar 2022 08:46:25 -0500 Subject: [PATCH] - don't modify `gl_customshader` cvar in GLES backend; the backend will not show custom shaders anyhow --- src/common/rendering/gles/gles_system.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/common/rendering/gles/gles_system.cpp b/src/common/rendering/gles/gles_system.cpp index 51f8ee6a2..cd0acaf65 100644 --- a/src/common/rendering/gles/gles_system.cpp +++ b/src/common/rendering/gles/gles_system.cpp @@ -170,7 +170,7 @@ namespace OpenGLESRenderer gles.modelstring = (char*)glGetString(GL_RENDERER); gles.vendorstring = (char*)glGetString(GL_VENDOR); - gl_customshader = false; + //gl_customshader = false; GLint maxTextureSize[1]; glGetIntegerv(GL_MAX_TEXTURE_SIZE, maxTextureSize);