From ab856e4f6aa078ea3cff931baf3c8e5918d4a65c Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Sat, 4 Jun 2022 18:49:31 +0200 Subject: [PATCH] - consider "fonts" and "models" reserved folder names. --- src/d_main.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/d_main.cpp b/src/d_main.cpp index de5d17492..855513ee9 100644 --- a/src/d_main.cpp +++ b/src/d_main.cpp @@ -203,7 +203,8 @@ extern bool insave; extern TDeletingArray LightDefaults; extern FName MessageBoxClass; -const char* iwad_folders[14] = { "flats/", "textures/", "hires/", "sprites/", "voxels/", "colormaps/", "acs/", "maps/", "voices/", "patches/", "graphics/", "sounds/", "music/", "materials/"}; +const char* iwad_folders[] = { "flats/", "textures/", "hires/", "sprites/", "voxels/", "colormaps/", "acs/", "maps/", "voices/", "patches/", "graphics/", "sounds/", "music/", + "materials/", "models/", "fonts/"}; const char* iwad_reserved[12] = { "mapinfo", "zmapinfo", "gameinfo", "sndinfo", "sbarinfo", "menudef", "gldefs", "animdefs", "decorate", "zscript", "iwadinfo", "maps/" };