From abf024a15735faf388fb661e8ad4c8c5e125aa47 Mon Sep 17 00:00:00 2001 From: Magnus Norddahl Date: Wed, 4 Oct 2023 03:31:29 +0200 Subject: [PATCH] Fix the sunlight tracing bug --- wadsrc/static/shaders/lightmap/polyfill_rayquery.glsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/wadsrc/static/shaders/lightmap/polyfill_rayquery.glsl b/wadsrc/static/shaders/lightmap/polyfill_rayquery.glsl index 0a793a32b..2595ab237 100644 --- a/wadsrc/static/shaders/lightmap/polyfill_rayquery.glsl +++ b/wadsrc/static/shaders/lightmap/polyfill_rayquery.glsl @@ -4,7 +4,7 @@ int TraceFirstHitTriangleNoPortal(vec3 origin, float tmin, vec3 dir, float tmax, out float t, out vec3 primitiveWeights) { rayQueryEXT rayQuery; - rayQueryInitializeEXT(rayQuery, acc, gl_RayFlagsTerminateOnFirstHitEXT | gl_RayFlagsCullBackFacingTrianglesEXT, 0xFF, origin, tmin, dir, tmax); + rayQueryInitializeEXT(rayQuery, acc, gl_RayFlagsCullBackFacingTrianglesEXT, 0xFF, origin, tmin, dir, tmax); while(rayQueryProceedEXT(rayQuery)) {