From acdf49ee7aa7688a0a5ddd22bc08185a0570dfa3 Mon Sep 17 00:00:00 2001 From: Magnus Norddahl Date: Tue, 17 Dec 2024 00:39:38 +0100 Subject: [PATCH] Don't use glcycle_t --- src/common/rendering/hwrenderer/data/hw_collision.cpp | 2 +- src/rendering/hwrenderer/doom_levelmesh.cpp | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/src/common/rendering/hwrenderer/data/hw_collision.cpp b/src/common/rendering/hwrenderer/data/hw_collision.cpp index 13f6af43b..bfb98a22a 100644 --- a/src/common/rendering/hwrenderer/data/hw_collision.cpp +++ b/src/common/rendering/hwrenderer/data/hw_collision.cpp @@ -86,7 +86,7 @@ void CPUAccelStruct::FindFirstHit(const RayBBox& ray, int a, TraceHit* hit) } } -extern glcycle_t DynamicBLASTime; +extern cycle_t DynamicBLASTime; void CPUAccelStruct::Update() { diff --git a/src/rendering/hwrenderer/doom_levelmesh.cpp b/src/rendering/hwrenderer/doom_levelmesh.cpp index d9cbf598b..aab151dbb 100644 --- a/src/rendering/hwrenderer/doom_levelmesh.cpp +++ b/src/rendering/hwrenderer/doom_levelmesh.cpp @@ -54,8 +54,8 @@ static int InvalidateLightmap() return count; } -glcycle_t ProcessLevelMesh; -glcycle_t DynamicBLASTime; +cycle_t ProcessLevelMesh; +cycle_t DynamicBLASTime; ADD_STAT(lightmap) {