diff --git a/src/g_shared/sbarinfo_commands.cpp b/src/g_shared/sbarinfo_commands.cpp index 5123dfaac..6e9c71146 100644 --- a/src/g_shared/sbarinfo_commands.cpp +++ b/src/g_shared/sbarinfo_commands.cpp @@ -2558,7 +2558,7 @@ class CommandWeaponAmmo : public SBarInfoCommandFlowControl const PClass *AmmoType2 = statusBar->CPlayer->ReadyWeapon->AmmoType2; bool usesammo1 = (AmmoType1 != NULL); bool usesammo2 = (AmmoType2 != NULL); - if(!negate && !usesammo1 && !usesammo2) //if the weapon doesn't use ammo don't go though the trouble. + if(negate && !usesammo1 && !usesammo2) //if the weapon doesn't use ammo don't go though the trouble. { SBarInfoCommandFlowControl::Draw(block, statusBar); return;