From bf64d6b9b64ec57fd34d790093cd901c4dbc8fba Mon Sep 17 00:00:00 2001 From: nashmuhandes Date: Sat, 8 Mar 2025 22:11:18 +0800 Subject: [PATCH] Add missing localization for GLLIGHTMNU_PRECISEMIDTEXTRACE. Also some beautification reformatting in the MENUDEF --- wadsrc/static/language.def | 3 ++- wadsrc/static/menudef.txt | 18 +++++++++--------- 2 files changed, 11 insertions(+), 10 deletions(-) diff --git a/wadsrc/static/language.def b/wadsrc/static/language.def index 674a99bc5..4118f44a6 100644 --- a/wadsrc/static/language.def +++ b/wadsrc/static/language.def @@ -413,4 +413,5 @@ OPTVAL_RAYTRACE_PRECISE = "Raytrace (precise)"; GLLIGHTMNU_SPRITELIGHT = "Sprite lighting method"; OPTVAL_CPUSPRITELIGHT = "CPU"; OPTVAL_GPUVERTEXSPRITELIGHT= "GPU (per vertex)"; -OPTVAL_GPUPERPIXELSPRITELIGHT = "GPU (per pixel)"; \ No newline at end of file +OPTVAL_GPUPERPIXELSPRITELIGHT = "GPU (per pixel)"; +GLLIGHTMNU_PRECISEMIDTEXTRACE = "Precise midtexture raytracing"; \ No newline at end of file diff --git a/wadsrc/static/menudef.txt b/wadsrc/static/menudef.txt index 4cc10316b..1f48e735f 100644 --- a/wadsrc/static/menudef.txt +++ b/wadsrc/static/menudef.txt @@ -1061,15 +1061,15 @@ OptionMenu "LightOptions" protected Option "$GLPREFMNU_FOGMODE", gl_fogmode, "FogMode" Option "$DSPLYMNU_FAKECONTRAST", "r_fakecontrast", "Contrast" StaticText " " - Option "$GLLIGHTMNU_LIGHTSENABLED", gl_lights, "OnOff" - Option "$GLLIGHTMNU_LIGHTSPRITES", gl_light_sprites, "YesNo" - Option "$GLLIGHTMNU_LIGHTPARTICLES", gl_light_particles, "YesNo" - Option "$GLLIGHTMNU_SPRITELIGHT", gl_spritelight, "SpriteLightModes" - Option "$GLPREFMNU_CORONAS", gl_coronas, "OnOff" + Option "$GLLIGHTMNU_LIGHTSENABLED", gl_lights, "OnOff" + Option "$GLLIGHTMNU_LIGHTSPRITES", gl_light_sprites, "YesNo" + Option "$GLLIGHTMNU_LIGHTPARTICLES", gl_light_particles, "YesNo" + Option "$GLLIGHTMNU_SPRITELIGHT", gl_spritelight, "SpriteLightModes" + Option "$GLPREFMNU_CORONAS", gl_coronas, "OnOff" StaticText " " - Option "$GLLIGHTMNU_LIGHTSHADOWS", gl_light_shadows, "ShadowMode" - Option "$GLLIGHTMNU_LIGHTSHADOWFILTER", gl_light_shadow_filter, "ShadowFilter" - Option "$GLLIGHTMNU_LIGHTSHADOWMAPQUALITY", gl_shadowmap_quality, "ShadowMapQuality" + Option "$GLLIGHTMNU_LIGHTSHADOWS", gl_light_shadows, "ShadowMode" + Option "$GLLIGHTMNU_LIGHTSHADOWFILTER", gl_light_shadow_filter, "ShadowFilter" + Option "$GLLIGHTMNU_LIGHTSHADOWMAPQUALITY", gl_shadowmap_quality, "ShadowMapQuality" Option "$GLLIGHTMNU_PRECISEMIDTEXTRACE", gl_precise_midtextures_trace, "YesNo" StaticText " " Option "$GLPREFMNU_SWLMBANDED", gl_bandedswlight, "OnOff" @@ -1080,7 +1080,7 @@ OptionMenu "LightOptions" protected Option "$GLPREFMNU_ENV", gl_enhanced_nightvision, "OnOff" Option "$GLPREFMNU_ENVSTEALTH", gl_enhanced_nv_stealth, "EnhancedStealth" StaticText " " - Option "$DSPLYMNU_CUSTOMINVERTMAP", "cl_customizeinvulmap", "OnOff" + Option "$DSPLYMNU_CUSTOMINVERTMAP", "cl_customizeinvulmap", "OnOff" ColorPicker "$DSPLYMNU_CUSTOMINVERTC1", "cl_custominvulmapcolor1" ColorPicker "$DSPLYMNU_CUSTOMINVERTC2", "cl_custominvulmapcolor2" }