From c041b437e12cdd820192b7e0a094d0360630a95e Mon Sep 17 00:00:00 2001 From: RaveYard Date: Sun, 19 Mar 2023 03:41:27 +0100 Subject: [PATCH] Use simpler constructor for TArray in FBlockThingsIterator --- src/playsim/p_maputl.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/playsim/p_maputl.cpp b/src/playsim/p_maputl.cpp index 9c5bd14b1..16c7d183c 100644 --- a/src/playsim/p_maputl.cpp +++ b/src/playsim/p_maputl.cpp @@ -889,7 +889,7 @@ void FMultiBlockLinesIterator::Reset() //=========================================================================== FBlockThingsIterator::FBlockThingsIterator(FLevelLocals *l) -: DynHash(0) +: DynHash() { Level = l; minx = maxx = 0; @@ -899,7 +899,7 @@ FBlockThingsIterator::FBlockThingsIterator(FLevelLocals *l) } FBlockThingsIterator::FBlockThingsIterator(FLevelLocals *l, int _minx, int _miny, int _maxx, int _maxy) -: DynHash(0) +: DynHash() { Level = l; minx = _minx;