From c0c7573788945d3fcd9538ad370c9dfc2234091a Mon Sep 17 00:00:00 2001 From: Magnus Norddahl Date: Sat, 30 Jun 2018 16:46:33 +0200 Subject: [PATCH] - fix black ssao bug --- src/gl/scene/gl_scene.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gl/scene/gl_scene.cpp b/src/gl/scene/gl_scene.cpp index 942e646ae..4b087a0c3 100644 --- a/src/gl/scene/gl_scene.cpp +++ b/src/gl/scene/gl_scene.cpp @@ -75,7 +75,7 @@ EXTERN_CVAR (Bool, r_drawvoxels) void FDrawInfo::ApplyVPUniforms() { VPUniforms.CalcDependencies(); - GLRenderer->mShaderManager->ApplyMatrices(&VPUniforms, NORMAL_PASS); + GLRenderer->mShaderManager->ApplyMatrices(&VPUniforms, gl_RenderState.GetPassType()); if (!(gl.flags & RFL_NO_CLIP_PLANES)) {