From c596095fe0e844028f5434ea4ae5e2f92a6b549a Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Sun, 2 Oct 2022 14:32:21 +0200 Subject: [PATCH] - minor cleanup. --- src/common/audio/music/i_music.h | 4 ++-- src/common/audio/music/music.cpp | 2 +- src/common/console/c_console.cpp | 1 - src/common/engine/i_interface.cpp | 3 +++ src/common/startscreen/startscreen.h | 1 + src/d_main.cpp | 1 - src/doomstat.cpp | 2 -- 7 files changed, 7 insertions(+), 7 deletions(-) diff --git a/src/common/audio/music/i_music.h b/src/common/audio/music/i_music.h index 85be1dea2..a6609eadb 100644 --- a/src/common/audio/music/i_music.h +++ b/src/common/audio/music/i_music.h @@ -58,12 +58,12 @@ EXTERN_CVAR(Float, snd_musicvolume) inline float AmplitudeTodB(float amplitude) { - return 20.0f * log10(amplitude); + return 20.0f * log10f(amplitude); } inline float dBToAmplitude(float dB) { - return pow(10.0f, dB / 20.0f); + return powf(10.0f, dB / 20.0f); } #endif //__I_MUSIC_H__ diff --git a/src/common/audio/music/music.cpp b/src/common/audio/music/music.cpp index d125bf36d..ffc0b5ad8 100644 --- a/src/common/audio/music/music.cpp +++ b/src/common/audio/music/music.cpp @@ -51,8 +51,8 @@ #include #include "md5.h" #include "gain_analysis.h" -#include "gameconfigfile.h" #include "i_specialpaths.h" +#include "configfile.h" // EXTERNAL FUNCTION PROTOTYPES -------------------------------------------- diff --git a/src/common/console/c_console.cpp b/src/common/console/c_console.cpp index 26c0b0819..c436ddd56 100644 --- a/src/common/console/c_console.cpp +++ b/src/common/console/c_console.cpp @@ -70,7 +70,6 @@ #define RIGHTMARGIN 8 #define BOTTOMARGIN 12 -// todo: move these variables to a better place. extern bool AppActive; CUSTOM_CVAR(Int, con_buffersize, -1, CVAR_ARCHIVE | CVAR_GLOBALCONFIG) diff --git a/src/common/engine/i_interface.cpp b/src/common/engine/i_interface.cpp index f2e2e5e2b..5460d8dd3 100644 --- a/src/common/engine/i_interface.cpp +++ b/src/common/engine/i_interface.cpp @@ -1,6 +1,7 @@ #include "i_interface.h" #include "st_start.h" #include "gamestate.h" +#include "startupinfo.h" static_assert(sizeof(void*) == 8, "32 builds are not supported"); @@ -14,4 +15,6 @@ float menuBlurAmount; bool AppActive = true; int chatmodeon; gamestate_t gamestate = GS_STARTUP; +bool ToggleFullscreen; +FStartupInfo GameStartupInfo; diff --git a/src/common/startscreen/startscreen.h b/src/common/startscreen/startscreen.h index 2b81a9cfb..75ccf97a0 100644 --- a/src/common/startscreen/startscreen.h +++ b/src/common/startscreen/startscreen.h @@ -38,6 +38,7 @@ #include #include #include "bitmap.h" +#include "zstring.h" class FGameTexture; diff --git a/src/d_main.cpp b/src/d_main.cpp index ec4d3dd12..7505fc125 100644 --- a/src/d_main.cpp +++ b/src/d_main.cpp @@ -329,7 +329,6 @@ FTextureID Advisory; FTextureID Page; const char *Subtitle; bool nospriterename; -FStartupInfo GameStartupInfo; FString lastIWAD; int restart = 0; extern bool AppActive; diff --git a/src/doomstat.cpp b/src/doomstat.cpp index a2e4a38ce..ef681fb85 100644 --- a/src/doomstat.cpp +++ b/src/doomstat.cpp @@ -46,6 +46,4 @@ int NextSkill = -1; int SinglePlayerClass[MAXPLAYERS]; -bool ToggleFullscreen; - FString LumpFilterIWAD;