From c74c38eef7c046f44685bcd3a62f277701ec76da Mon Sep 17 00:00:00 2001 From: "alexey.lysiuk" Date: Thu, 28 Nov 2019 13:01:23 +0200 Subject: [PATCH] - fixed monster teleportation on Ancient Aliens MAP23 Particular combination of teleport lines and monster radius requires vanilla behavior of P_PointOnLineSide() https://forum.zdoom.org/viewtopic.php?t=66504 --- wadsrc/static/compatibility.txt | 1 + 1 file changed, 1 insertion(+) diff --git a/wadsrc/static/compatibility.txt b/wadsrc/static/compatibility.txt index e534146ef..691cbabeb 100644 --- a/wadsrc/static/compatibility.txt +++ b/wadsrc/static/compatibility.txt @@ -254,6 +254,7 @@ C98F79709BD7E0E4C19026AB9575EC6F // cc-cod.zip:codlev.wad map07 D7F6E9F08C39A17026349A04F8C0B0BE // Return to Hadron, e1m9 19D03FFC875589E21EDBB7AB74EF4AEF // Return to Hadron, e1m9, 2016.01.03 update 5BDA34DA60C0530794CC1EA2DA017976 // doom2.wad map14 +5B3F118B337BFBFB8D5C81E98AF7B71D // Ancient Aliens map23 { pointonline }