From c8ee0cd5cc3125d1261e6f0c41854b9f9fd6dff2 Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Sun, 8 Oct 2023 09:37:12 +0200 Subject: [PATCH] fixed another bad string validation check involving GetChars --- src/r_data/gldefs.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/r_data/gldefs.cpp b/src/r_data/gldefs.cpp index 07df23fdb..9b5be0e25 100644 --- a/src/r_data/gldefs.cpp +++ b/src/r_data/gldefs.cpp @@ -1564,7 +1564,7 @@ class GLDefsParser if (is_cvar) { addedcvars = true; - if (!shaderdesc.Name.GetChars()) + if (shaderdesc.Name.IsEmpty()) sc.ScriptError("Shader must have a name to use cvar uniforms"); ECVarType cvartype = CVAR_Dummy;