From d2f8c571368462435e50e4d8b8834eec1ee01bcd Mon Sep 17 00:00:00 2001 From: Chris Robinson Date: Sat, 8 Oct 2022 16:00:58 -0700 Subject: [PATCH] Make frame timing consistent between movie players --- src/common/cutscenes/movieplayer.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/common/cutscenes/movieplayer.cpp b/src/common/cutscenes/movieplayer.cpp index 124a9b2bd..06201d784 100644 --- a/src/common/cutscenes/movieplayer.cpp +++ b/src/common/cutscenes/movieplayer.cpp @@ -642,7 +642,7 @@ public: AudioTrack.SetClock(clock); bool stop = false; - if (clock > nextframetime) + if (clock >= nextframetime) { nextframetime += nsecsperframe; @@ -927,7 +927,7 @@ public: int frame = int(clock / nFrameNs); twod->ClearScreen(); - if (frame > nFrame) + if (frame >= nFrame) { nFrame++; Smacker_GetNextFrame(hSMK);