From d7dcf60c7bf2744e5a999fc4c0b979ce9c3693f6 Mon Sep 17 00:00:00 2001 From: Kevin Caccamo Date: Sun, 21 Jan 2024 06:19:24 -0500 Subject: [PATCH] Use EXTERN_CVAR instead of extern Because vk_rayquery is a CVAR and needs this treatment --- src/common/rendering/vulkan/vk_levelmesh.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/common/rendering/vulkan/vk_levelmesh.cpp b/src/common/rendering/vulkan/vk_levelmesh.cpp index 04eb9e6a7..5e3e6a1d2 100644 --- a/src/common/rendering/vulkan/vk_levelmesh.cpp +++ b/src/common/rendering/vulkan/vk_levelmesh.cpp @@ -28,7 +28,7 @@ #include "hw_material.h" #include "texturemanager.h" -extern bool vk_rayquery; +EXTERN_CVAR(Bool, vk_rayquery); VkLevelMesh::VkLevelMesh(VulkanRenderDevice* fb) : fb(fb) {