diff --git a/src/r_things.cpp b/src/r_things.cpp index ea4accfa3..155c84353 100644 --- a/src/r_things.cpp +++ b/src/r_things.cpp @@ -1848,7 +1848,7 @@ void R_DrawRemainingPlayerSprites() } screen->DrawTexture(vis->pic, viewwindowx + VisPSpritesX1[i], - viewwindowy + viewheight/2 - (vis->texturemid / 65536.0) * (vis->yscale / 65536.0) - 1, + viewwindowy + viewheight/2 - (vis->texturemid / 65536.0) * (vis->yscale / 65536.0) - 0.5, DTA_DestWidthF, FIXED2FLOAT(vis->pic->GetWidth() * vis->xscale), DTA_DestHeightF, FIXED2FLOAT(vis->pic->GetHeight() * vis->yscale), DTA_Translation, TranslationToTable(vis->Translation),