From e1d6f6f3b3960c40551595f38acee385cadfd09b Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Sun, 21 Jan 2018 16:17:49 +0100 Subject: [PATCH] - fixed: precise rendering did not work anymore due to a missing reference operator in the setup function for the needed data. --- src/gl/data/gl_setup.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gl/data/gl_setup.cpp b/src/gl/data/gl_setup.cpp index 26aee78b7..35c33199a 100644 --- a/src/gl/data/gl_setup.cpp +++ b/src/gl/data/gl_setup.cpp @@ -420,7 +420,7 @@ static void InitVertexData() for(unsigned i = 0; i < level.vertexes.Size(); ++i) { - auto vert = level.vertexes[i]; + auto &vert = level.vertexes[i]; int cnt = vt_sectorlists[i].Size(); vert.dirty = true;